How To Win On The Slot Machines In Pokemon Yellow

The Game Corner has been a staple of every Pokemon game up to Generation IV. Here you can buy coins, test your luck, and win fabulous prizes, including new Pokemon and TMs you won't get anywhere else.

The Basics

You'll need a Coin Case, to be found in the restauraunt from the guy with the glasses along the main strip of buildings below where the Rocket Game Corner is. At the main desk in Game Corner (in the top left corner) you can buy 50 coins for 1000P. Unlike more recent titles, there is no 500 coins for 10000P option: you're stuck mashing the A-button unless you decide to play a few games. Make sure you look around everywhere on the ground in the Game Corner: there are plenty of free coins other people have dropped, to be found as you would with any other hidden item. Your Itemfinder won't pick them up, though.

Slots and Games

The only game in the casino is a slot machine-style game. Insert however many coins you want (1, 2 or 3, which add more rows on the slots where you can win prizes) and try and line up the same picture. A triple 7 yields 300 coins, three BAR yield 100 coins, three Poliwag, Diglett, or Jigglypuff win 15 coins, and three cherries earn 8 coins. Go hog wild.

Prizes

How

TMs

  1. Gambling for kids is boring too! Useful Links: -In-depth mechanics of the Gen 1 Game Corners (coding for nerds): -Celado.
  2. First collect all eaight badges. Then go through victory road. Next beat the Elite Four. After that your Pokemon will become Hall of Famors. Then the credits will show, following by your game.

What the the odds of the various slot machines in the Game Corner? Which machines have the best odds? In both the original Red/Blue/Green/Yellow versions, as well as the remade FireRed/LeafGreen versions, an NPC tells to the player that she thinks the slot machines in the Celadon City Game Corner have varying odds.

TM23 Dragon Rage: 3300 Coins A decent move and the only Dragon-type one in the game. Will always deal 40HP damage to anything regardless of type, stats, or weakness. Can be learned by the Dragons and dragonesque Pokemon including Charizard and Aerodactyl. You can probably figure out better options for these Pokemon later in the game but if you have some money to blow after the fourth badge it can be helpful to have a set damage attack.

TM15 Hyper Beam: 5500 Coins A very powerful Normal-type move. 150 Base Power, but forces you to recharge after using if you don't faint the enemy. Attach it to a strong and fast Pokemon with great Attack power (like Gyarados) and go hog wild.

TM50 Substitute: 7700 Coins A support move which creates a miniature doll of your Pokemon using a bit of its health to absorb stat-drops, conditions, and damage until its threshold is reached and it breaks. Not as useful as in later generations but can still be used for a good strategy or two.

Pokemon#030 Nidorina/ #033 Nidorino: 1200 Coins If you didn't catch one of the Poison-type Nidorans earlier in the game you can get their evolved forms here. Both save you a bit of time training and are pretty good when you evolve them. If you forgot to get a Moon Stone, there's one in the Rocket Hideout in the basement or one at Cinnabar Island.

#035 Clefairy: 500 Coins (Red) 750 Coins (Blue) Again, this can make up for not getting one of these rare little buggers in Mt. Moon. It too evolves with a Moon Stone and learns a few good Special moves. Normal-type.

#063 Abra: 120 Coins (Blue) 180 Coins (Red) Makes catching this little Psychic-type a heck of a lot easier now that he can't escape with Teleport. Evolves into a Pokemon with one of the best Special stats in the game (albeit reaching his last form via trade).

#123 Scyther: 5500 Coins (Red) A formidable Bug/Flying-type Pokemon with great Speed and Attack. Only found in the Red Version and in the Safari Zone, he's much easier to get with slots than randomly tossing balls at him and hoping for the best.

#127 Pinsir: 2500 Coins (Blue) Another Bug-type Pokemon with a killer stat set version exclusive, this time Pokemon Blue. Again, only found in the Safari Zone for the rest of the game.

#139 Porygon: 6500 Coins (Blue) 9999 Coins (Red) Exclusive to the slots, Porygon is very expensive in both versions. If you're looking for a strong battler, it's not going to be Porygon, though it has a fun novelty to it you could try and make work with its strong movepool. Normal-type.

#147 Dratini: 2800 Coins (Red) 4600 Coins (Blue) The only Dragon-type family in the game is found in its genesis only here and at the Safari Zone. Extremely rare and learns a myriad of great attacks, Dratini would make a smooth addition to any team.

How To Win On The Slot Machines In Pokemon Yellow Gold


Keith Burgun is a well-known and respected game designer, and I've had the pleasure of interviewing him before (for my book #shamelessplug). His game 100 Rogues is considered by many to be one of the best rougelikes on the iPhone/iPad, and I'll likely be among the first to purchase his upcoming book on game design.

Despite my immense respect for Burgun, I disagree strongly with some of his thoughts on RPGs. Burgun believes that 'grinding' (which is when players can fight random enemies indefinitely to level up) makes RPGs 'a bad idea.' The crux of his argument is this: 'Grinding is a low-risk activity that the player can do repeatedly for a real gain. In any game that has grinding, grinding is the optimal move. In any game that has grinding, it becomes a matter of not 'what is the best move?' for the player, but 'how much can I stand to bore myself for my own gain?' Call me crazy, but I think games should motivate players to do exciting things, not repetitive and boring tasks over and over again.'

I definitely see Burgun's point. There are far, far too many RPGs that force players to grind away for hours on end, simply so they can artificially 'increase their abilities' by slowly leveling up. The original Final Fantasy games are perfect examples of this, as are even the most recent games in the Dragon Quest series. However, it is possible to design a game that implements grinding as a worthwhile, interesting element. My favorite go-to example: the Pokémon series.

I've been re-playing through Pokémon Yellow recently, so I'll stick to that as the basis for my argument in favor of grinding as a good game design element.

In Pokémon Yellow, players are given total freedom to grind as much as they want. If you're a maniac that wants to hang out in the grassy fields near Pallet Town for dozens of hours, mercilessly slaughtering hundreds of Pidgeys and Rattatas, you're free to do so. You could theoretically never leave these fields, slaving away to shape your Pikachu into an invincible killing machine.

Obviously, no player would actually play the game this way. The amount of experience you get from each battle would slow to a trickle as your Pikachu got stronger, making your time investment pretty worthless.

Slotomania App ( Slotomania free coins)Users can now download the free slotomania app to play the free slot games more conveniently. This ward system of level earning program as you level up in the game you will get more increase in the earning on play tika.There is only seven level in this program you can get up to one by one by playing slot games. Now sign up if you already have an account then login to your account. You can level up by increasing your SP points in the game for more earning So join this loyalty program for free and start earning. This app can be download on your smartphone Andriod users can download the app from the play store and ios users can download this app from apple store for free.After downloading this app install it on your smartphone. Slotomania free video slots games itunes.

When I recently played through the opening sequence of Yellow, I was aware that I'd need Pokémon capable of taking down Brock's rock-type team (he's the first gym leader). I had several options here:

How To Win On The Slot Machines In Pokemon Yellow

1) Spend a couple of miserable hours leveling up my Pikachu by grinding against wild Pokémon, then brute-force my way through Brock's team.

2) Catch and train a Mankey, which is a fighting-type Pokémon (his moves are super-effective against rock-type Pokémon). Even twelve-year-olds know that Mankey sucks, though.

3) Catch and train a Nidoran, which learns a fighting-type attacks at level 12.

The problem with option one is that it would take forever, and would be terribly boring. Becoming overly dependent on my Pikachu would also mean that the rest of the game could become difficult.

Option two is the fastest solution, but only a Digimon fan would be dumb enough to play through the entire game with a Mankey in their party.

Choy Sun Doa is a 5 reel, 3 row video slot game that uses Aristocrat’s trademarked Reel Power system. Players pay to activate reels 2 through 5 by adjusting the amounts of theirwagers. As more reels are activated more ways to win become available. Choy sun doa slot machine for ipad.

Ultimately, I went with option three. I trained up my Nidoran (which I'd lovingly nicknamed Jay-Z) until he learned the fighting-type move 'double-kick.' I then double-kicked Brock's face and moved on to the next challenge.

How To Win On The Slot Machines In Pokemon Yellowstone National Park

The Pokémon games are full of challenges that give players these sorts of decisions to make. While you are always given the choice to grind your way through situations, there's also always another more intelligent solution. Whenever you find that better option and win battles by implementing it, you feel like you've really earned your victory.

By giving players the freedom to grind if they so choose, the designers of the Pokémon games have given players incentive to think creatively—to find the quicker path and increases the flexibility of their team. Playing the game intelligently (by choosing a diverse team and doing well in battle) removes the need to grind and makes you feel smarter than your friends.

Especially those friends that like Digimon.

How To Win The Slot Machine In Pokemon Yellow

By
Ryan Rigney
Contributing Writer
@RKRigney
Date: January 25, 2012

How To Win On The Slot Machines In Pokemon Yellowstone


How To Win On The Slot Machines In Pokemon Yellow And Black

*The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central.*

Comments are closed.